Scene States Menu
Capture
Enables the user to capture different configurations for the selected 3D model(s) (SelectionObject option)Properties), or useful properties for the whole scene (Scene option)properties). The user can check the properties to include in a scene state.
Scene StateStates may include a combination of:
Material- Position/Transform
LightingMaterialShow/HideVisibilityCameraLighting- Environment
- Current View (Camera)
After selecting what to include in the Scene State, the user needs to click Scene or SelectionCapture to capture the scene state of either one.state. Captured scene states are added to the Scene States Library.
Scene statesStates can be applied as Object Actions in the Properties dialog. Apply Scene State can also be used as a response in Training Builder
The following tutorial shows how to use Scene States:
Generate From Cameras
Captures scene states from the created cameras in the scene, as shown in the image below.below:
Manage
Opens Manage Scene States Groups dialog box, where the user can add a new group, remove, rename, or reorder groups.
When creating a new Scene stateState it will be automatically added to the active group tab in the Scene State Library.
The following tutorial shows how to use Scene States