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Scene Browser

Scene-Browser.pngScene Browser lists all elements in the scene and shows ashows  clear tree structure of the model,models, where you can view parent / child relationships.

When selecting a parent in the Scene Browser is selected and hide it or delete,hidden/deleted, the effect is automatically applied to all its children so they are automatically hidden or hidden/deleted.

Scene Browser allows using Shift or Ctrl to select as many items in the object browser.

Changing parent / child relation ship in Scene Browser can be done easily by dragging an object or group off objects and dropping them in a new parent 

+/- buttons on top of the Scene Browser allows expanding all level in the tree (+ button) , or closing all and keeping just the top level (- button)

 

Environment on top of the tree, unlike other elements, environment always exists and you can not delete it. When you click on Environment in the Scene browser, Properties Panel is updated to show the properties on the environment, which allows you to make many changes to the environment. 

Scene-Browser-right-click.png

 

Selecting object(s), then right clicking, shows a helping menu allowing quick actions like Hide/Show object(s), Change parent, Add parent, or perform a geometry operation.

 

 

 

 

 

 


Scene-Browser-filter.png

 

Scene Browser uses icons to identify the object types, but even with icons for large scenes it may not be easy to find the object(s) you are looking for, for helping in this task Scene Browser provides two options

Scene Browser Filters: you can select filter to show only object(s) of specific types, for example you can view all Lights in the scene by selecting the Light filter 

Searching Scene Browser: by clicking the search button the user can search for objects in the Scene Browser based on names or object attributes 

 

 


Attributes Manager

Scene-Browser-Attributes-manager.png

From the top bar or Scene Browser, Attribute Manager can be started, Attribute Manager allows viewing attributes attached to objects in the scene, and to update those attributes.

The following tutorial shows how to use Attribute Manager