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Material Library

Default Material Library can be downloaded by selecting the Material tab in the Library, and clicking Download Materials Library

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After installing the library the user can select the material group

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To assign a material to an object in the scene just drag the material and drop it onto that object in the 3D Area  or in the Scene Browser

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The following tutorial from SimLab Composer shows the material management capabilities, which are the same as the onessame  in SimLab VR Studio Studio 

Using +/-  inat the top right side of the materialMaterials libraryLibrary the user can add new materialsmaterials, toand thedelete materialunused library ones. 

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For managing Material Library the user can click on Manage Library, For sharing part of contents library (Materials or 3D models), the user can use Share Library Content

The following image shows the Manage Library dialog 

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Share Contents

With this feature, sharing different resources is simplified significantly. The rule is clear:clear; if a resource exists in a library, then it can be shared.

Resources can be:
Materials
HDRs
Models
Background Images
And even more...

To share a resource, just drag and drop it from athe libraryLibrary panelPanel to the area with the title Drop to Share andShare, surrounded by orange dotted border,
which is located on the panel ofborder. Sharing Resourced tab. This procedure is shown in the following image:

Sharing Resources tabdialog includes the following control elements, as shown in the following image:

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Drop to Share: It is an areaArea where the user should drop in athe resource.resource to be shared
Save Package: ItExports isthe a button that let you to export and save a packagerecourse to be shared with colleagues orand sentsave toit as *.spk (SimLab team.Package).
Load Package: ItAllows isthe a button that let yourecipient to import athe *.spk package recieved into SimLab VR Studio.Studio library.