VR Effects / Media Menu
It is organized intoin the following groups:
Particles Group
Includes the below visual effects supported in SimLab Composer:Composer/VR Studio:
Make Fluid
Create Fire
Create Smoke
Create Spark
Create Shower
Create Steam
Create Wire/Rope
Create Hose
Create Spring
Make Fluid
Enables users to convert selected 3D shapes into fluids. To learn more about this feature check the belowfollowing tutorial:
Create Fire and Smoke
Enables the user to add a fire effect to the scene, this can be a large trailing fire, a stove, or a candle.The fireFire effect automatically includes the smoke option to be shown with the fire. If the user wants Smokesmoke alone without fire, then Create Smoke can be used.
The following tutorial shows the process of creating fire and smoke in SimLabComposer/VR ComposerStudio:
Create Spark
The sparkSpark effect can be used to show electrical sparkssparks, or welding effects.effect. The following tutorial shows,shows how to create athe Sparkspark effect in SimLab Composereffect:
Create Shower
CreatingFor creating moving water or liquid effect in SimLab Composer or VR Studio, this can be done using the shower effect. It allows the user to control the color, speed,speed and strength of water flow. The following tutorial shows the process of creating the Showershower effect in SimLab Composer effect:
Create Steam
Creates steam effect in the VR experienceExperience with the VR Properties shown below. The user can change the steam strength and color in the Properties dialog.
Create Wire/Rope
Creates connecting wires in the scene, like connecting the soldering kit shown below with its electric plug.
The following tutorial shows the process of creating a wire in SimLab Composer.wire:
Create Hose
Clicking this tool will create two points in the 3D area, a start point and an end point. Adjust their location to the desired location. For more about this tool check this tutorial.
Create Spring
Creates a 3D spring model with the length specified by the start and end points selected by the user. A 3D Geom for the spring will be added to the Scene Browser with its two endpoints. These points can be selected and transformed, thus changing the shape/length of the spring.
With the created spring
selectedselected, in theits Properties panel,panel will appear, VR Spring properties Radius, and Thickness can be edited.
Landscape Group
Make Water
Make waterworkswater works on one object or group of objects, the process is as follows:
In the Scene Browser notice that the shape of the icon for the 3D object(s) has changed to a water shape.
The water settings can be adjusted from the VR Water tab in the Properties dialog. Water settings are:
- Water
ColorColor:: theThe user can select a color to use for the water. - Water
DepthDepth,andWaterSpeedSpeed, Water Turbidity, Wave Speed, Wave Size and Wave Roughness:: these twoThese parameters can be used to makeamore realistic water surface.
To remove the water effect, from Scene BrowserBrowser, top combcombo boxbox, select VR Landscape. An 'X' mark will appear next to the water geometry, click it to remove the water effect.
Make Ground
Ground objects are objects the user can teleport to in VR. By default,default the user does not need to set ground objects. Any object with good orientation (has a normal close to the up vector) is considered ground.
If the user wants to have more control and wants to prevent others from moving all around the scene, the user can use Make Ground to define the object(s) the user can teleport to. When Make Ground tool is used, default ground is turned off, and only objects defined as ground by the user are considered as ground
PressPush and hold the stick on a VR controller to activate Teleportationteleportation mode. Then Release to teleport to a valid destination.
- A
redgreen teleportation pointer indicates possible teleportation on an object. - A
greenred teleportation pointer indicates forbidden teleportation on an object.
Grass
Enable users to add realistic grass effectseffect to VR scenes. Selecting this VR effect will open the VR Grass Generator dialog.
VR Grass generationGeneration dialog allows the user to control:
- Generator Name
- Geometry the grass should be added
to;to, select the geometry then click (+) - Overall Coverage with grass from the selected object
- The percentage of the different kinds of grass to be generated
The following video shows a sample of the Grass effect in actionaction:
The following tutorial shows how to use grass in SimLabComposer Composeror VR Studio:
Media Group
Make Video
With the Make Video effect, the user can convert any 3D object to a video player. The video should be an MP4 file.
The user can use a URL link in which case the video will be streamed during the VR experienceExperience, or a local link for a file on the user'susers machine. Local videos are automatically added to the VR experienceExperience package, so the videos can still play when VR experiencesExperiences are distributed
The following dialog shows the VR Video properties properties:
To learn how to use Video effectseffect in VR, check the following tutorial tutorial:
Remove Video
To remove a video click the "X" mark in the Scene Browser next to the 3D geometry including the video.
Video Action response in VR Training Builder can be used to control the Video play in VR. It can be used to pause, play, toggle, or seek in VR, as a response to an event. For more info about Video Actions in VR Training Builder check this tutorial.
Create Sound
This function adds the 3D Sound object to the scenescene, and the Scene Browser. Selecting the 3D Sound fromform the tree will display its properties in the Properties Panel, VR Sound tab. The 3D sound object occupies a location in the 3D scene.
The user can determine if the sound should be played at theon start of the scene, or not. To be played once or in a loop.
The type of the 3D Sound can either be Spatial, which means the sound volume is automatically affected by the location of the 3D sound in the scene, or Constant. Constant sounds when played havehas the same volume in all areas of the scene.
For more information about VR Sound,Sound check this tutorial
Create Web Browser
Adds a flat-flat screen VR Web Browser element to the Scene Browser, and the 3D area. In the Properties Dialogdialog under the VR Web Browser tab,tab the user can input the URL for the browser to display.
The user can change the width and height of the Web browserBrowser plane using the white points that appear on it when selected. The web browser can be placed on a PC screenscreen, or a full wall in the VR experience.Experience.
Create Surveillance Plane
A Surveillance Plane allows the user to view far or not easy to view parts of the scene using a VR Camera. VR Surveillance plane is linked to the camera so it shows what the camera is seeing. The following tutorial shows how to use VR SurveillanceSurveillance.
Creating VR Camera is available under the VR Viewer menu menu.
VR Slides Generator

UI Panel Group
Create Variable Writer
This tool enables the user to track the value of a VR Variable in the VR experience.
Click Here to learn more about creating VR Variables.
The value of the variable will be updated dynamically, so whenever the variable value changes the variable writer will be updated to show the new value of the variable. The user can control the size, and place offor the variable writer, so it can be aligned on a wall in the scene or on a monitor.
The userUser selects which variable to view, the color of the text, and the prefix text.
HavingYou multiplecan also change its horizontal and vertical text alignment, check "Max String Length" to keep the font size fixed, and finally check "Editable" if you want to be able to edit the variable writersthat belongingit tocontains directly while running the sameVR groupExperience makes them havein the same font size. Viewer
Create Scene States Lister
Scene State Lister automates the processprocesses of showing the Scene States in the scenes and allows the user to switch between them during the VR experience.Experience.
Adding a Scene State Lister will add it to the 3D area, and the Scene Browser. The user can control Scene State Lister parameters from the VR Scene State Lister tab in the Properties Panel, as shown in the following image.
The following tutorial shows how to use Scene State Lister in a VR experience Experience: